It's been forever since I posted, as usual. I've been doing art for a local escape room lately and the stuff really isn't all the exciting. I basically make textures that get applied to real life objects instead of 3D ones, it's cool, but in the end, not worth sharing until our current project is done.
That being said, I've been working more with MASH, as I tend to do, and they've added dynamics node, which makes for some cool physics based animations. Here's an experiment I did to start out, more to come!